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Join Scooby-Doo and the gang in their various adventures in this compilation series including episodes from the Scooby-Doo Where Are You.

1978

When Velma's uncle Dave goes missing, the gang attempts to find him. On their search, the gang is attacked by the legendary Willawaw, which is said to capture people if an owl calls their name.

While vacationing, the kids aid Naval Intelligence to halt the mysterious disappearances of airplanes.

Professor Krueger summons the kids to the North Pole, where they confront a giant Snow Beast.

A witch burned at the stake in 1779 suddenly appears in Salem, Massachusetts, USA.

After an archaeologist discovers an ancient Turkish city, his workers are terrified by the "Tar Monster," a legendary creature that protects the city.

Velma's friend Aggie summons the gang to Scotland to solve the case of the Loch Ness Monster, which is terrorizing guests at her hotel.

Old Iron Face, a legendary character who haunts the area around an island prison, terrorizes the gang.

A painter-ape hybrid cryptid terrorizes the gang after they are stranded in the middle of a jungle in Brazil.

Scooby, Shaggy, Daphne, Velma and Fred try to uncover the mystery behind the strange appearance of a cat creature who has been robbing jewellery shops in the area.

While visiting a botanical garden, the kids confront a seven-foot-tall preying gigantic mantis.

The gang go to Decade Records recording studio to watch a live recording of their friend, Jimmy Lewis. But the building is haunted by the Phantom, who is trying to find a song by a missing writer, and will stop at nothing until he gets it.

The gang travel to China making their way to the city of Rampoo. While there, the gang run into the Moon Monster, whose shadow, legend says, turns people into stone.

The gang visit their friend, Antonio, in Venice, Italy, and find that he's haunted by the spirit of an ancestor, the Ghostly Gondolier, who seeks to steal the ancient necklace Antonio wears.

The gang head to Puerto Rico for a holiday. They visit an ancient fortress where the ghost of General Juan Carlos, who guards the El Moro Fortress, warns them to stay away.

In England, the gang meets up with tennis star Jimmy Pelton, who has been cursed by a warlock known as Anthos. The gang agrees to solve the mystery for Jimmy, but it appears they too may be cursed by Anthos.

During a vacation to a Canadian fishing village, the kids encounter a lake monster.

1976

The gang try to solve the mystery behind the appearance of the 180-year-old man at a construction site.

The gang searches for a missing treasure while on their Mexican vacation.

Scooby and the gang solve the mystery of the Ghost of the Gator Ghoul; the Blue Falcon and Dynomutt fight the Gimmick.

Scooby-Doo and the gang solve the mystery of the 10,000-volt ghost.

In Sleepy Hollow, the gang investigates the legendary Headless Horseman when he shows up at a Halloween costume party at Crane Manor.

Shaggy's uncle inherits the old King Arthur castle and sends it to New England stone by stone. He also brought back the ghosts of Merlin and the Black Knight.

Scooby and the gang solve the mystery of Dr. Coffin; Blue Falcon and Dynomutt fight Superthug with his high-test steel super skeleton.

Scooby and the gang solve the mystery of the no-faced zombie; Blue Falcon fights Mr. Cool and a reprogrammed Dynomutt.
Scooby and the gang solve the mystery of a witch doctor and zombies; Blue Falcon and Dynomutt thwart the evil schemes.

Scooby and the gang solve the mystery of the red, hissing demon menacing a Seattle construction site; Blue Falcon and Dynomutt battle the Swamp Rat.

The gang encounters a flying bull and a gang of cattle rustlers while visiting Daphne's uncle at a ranch.

Scooby and the gang solve the mystery of the million-year-old humanoid shark; Blue Falcon and Dynomutt fight the unknown Ironface.

Scooby and the gang solve the mystery of Captain Pescado's ghost; Blue Falcon and Dynomutt battle the Red Vulture.

The gang attends a Hawks football game when the star player vanishes and the ghost of a long-dead 1930s football player appears.

Scooby-Doo and the gang solve the mystery of the ice cream phantoms; Blue Falcon and Dynomutt fight the dastardly Blimp.

Scooby-Doo and the gang solve a mystery at the Smithsonian; Blue Falcon and Dynomutt battle the evil Prophet.

1977

Viking ghosts try to keep people away from a lake and try to steal the area's energy there.

The gang visits Daphne's old friend Lisa on Skull Island and helps her discover the truth of a dark family secret.

The gang investigates during a hang-gliding competition.

Scooby-Doo, Scooby-Dum and the gang set out to protect Scoobys' cousin, Scooby-Dee, from the phantom of Milo Booth, a long dead silent film actor determined to keep Dee from remaking one of his greatest films.

The gang goes to watch a grand prix race, only to run afoul of a phantom race car driver that makes the other drivers and their cars disappear.

The kids investigate when a witch turns Pa Hatfield and his family into frogs.

The gang wins a holiday cruise in a competition. Whilst on board, a professor accidentally releases a five-thousand-year-old monster from his time machine.

A huge sea monster disrupts the kids beach party, but when they take refuge in an old house they run into sea.
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