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The clever Kajko and the mighty yet fearful Kokosz are two Slavic warriors who guard the safety of the stronghold of Mirmiłowo. The peace of the settlement is constantly disrupted by the Robber-Knights - a ruthless but incredibly unlucky military order led by the autocratic Hegemon. Every day in the stronghold is a battle against the invaders' new, devious intrigues, where the friends must rely on their own wits, the strength of the bandit Łamignat, and a touch of magic from Jaga the witch.

2021

When Kayko and Kokosh get caught dining and dashing, they're offered a chance at redemption by investigating a haunted fort that frightens the locals.

Kayko and Kokosh win an all-inclusive vacation for one, but that’s not going to stop them from going together.

On the pretext of the feast of abundance, an evil pontiff lures Kayko and Kokosh into a trap.

Hegemon comes up with a deceitful plan to take over the village, then sends one of his knights to lay the groundwork for his ruse.

When Kayko and Kokosh refuse to sell Miluś to a rich count, his spoiled daughter poses as a dragon rights activist to try to steal the pet.

Kayko and Kokosh join Castellan on his trip to flight school, leaving Mirmiłowo vulnerable to a Knaveknights attack.

When Kayko and Kokosh get falsely accused of illegal logging, the two warriors launch an investigation to find the true culprit.

On Mirmiłowo Fools' Day, Mirmił challenges Kayko and Kokosh to play a prank on Hegemon by the end of the day.

When Mirmił punishes Miluś for his bad behavior, Kayko and Kokosh free the dragon and go into exile with their beloved pet.

2025

The warriors face the threat posed by fearsome invaders from the north, requiring extraordinary cunning and agility.

Lady Lubawa takes matters into her own hands, turning Mirmiłowo into a true battlefield, with conflicts erupting both against external enemies and within the stronghold itself.

The stronghold is plagued by mysterious nighttime disturbances, and Kajko and Kokosz must uncover who or what is behind the residents’ recurring nightmares.

A humorous tale focusing on stubborn animals and even more stubborn robber-knights trying to breach the stronghold gates.

The warriors take part in prestigious skirmishes where the honor of Mirmiłowo is at stake, while the devious Hegemon tries once again to rig the results.

The wedding plans of Jaga the witch and Łamignat the bandit cause quite a stir in the area, packed with magical twists and turns.

The eternal enemies of Mirmiłowo try an unusual trick by disguising themselves as ordinary villagers, leading to an avalanche of comical mishaps.

The adventures of Miluś, a domesticated dragon who gets lost in the deep woods and must find his way safely back into the care of his guardians.

Kajko and Kokosz embark on a dangerous quest to find the mythical spring of healing and rejuvenating water.

Jaga takes the heroes to the sabbat and the annual gathering of witches on Łysa Góra, where magic blends with chaos.

Castellan Mirmił falls into delusions of grandeur and tries to prove he deserves to be called a mighty ruler, putting the stronghold in harm's way.

The season finale, where Hegemon’s intrigues force the heroes into a final battle against their own weaknesses to defend Mirmiłowo.

2021

When Kayko and Kokosh organize an ambush to steal the Knaveknights’ secret weapon, they end up with a mysterious egg instead.

When Breakbone feels too miserable to plunder, Jaga the witch gives him some musical inspiration to try to bring back his strength.

After a sumptuous feast, the castellan's favorite golden mug goes missing — but that’s just the beginning of his problems.

When Hegemon’s corporal puts out a wanted ad for Kayko and Kokosh's dragon, two bounty-hunting knights arrive to take up the challenge.

Hegemon has designs to steal Breakbone’s enchanted club so he can finally make his dream of conquering the village of Mirmiłowo come true.